Laura Zajacz is an experienced graphic artist and illustrator with a specialized focus in the gaming and comic industries. Her diverse background ranges from large-scale mixed-media drawings, to public mural design, skateboards, and punk rock posters. Her work has been featured in various major publications such as The Hamilton Spectator, and exhibited in multiple venues including The Production House. Zajacz’s comic work includes the five-year run of the weekly strip Haphazard published in The Silhouette, as well as the popular web comic High-top Chucks and Bubblegum.

Harnessing a passion for video games, Zajacz has distinguished herself by directing and producing art for numerous web and smartphone projects at several high-profile game studios. Zajacz has an ability to intuitively understand the needs and style of a brand, successfully creating work that varies from the comic style of the beloved Smurfs franchise, to hyper realistic art in game tie-ins for major broadcast clients such as The Family Channel and YTV. Notable titles she has been involved with include How to Be Indie, Connor Undercover, Stardom: Hollywood, and the #1 top grossing iOS games Smurfs’ Village and Kim Kardashian Hollywood.

Zajacz received her B.A. Hons. in Fine Art and Multimedia from McMaster University and her B.Ed. from the Ontario Institute for Studies in Education. As an educator at both the secondary and post-secondary levels, she focused on at-risk and alternative arts education.

As Art Director at Blammo Games, Zajacz looks forward to continuing to bring great games to life with a marked attention to fine detail and artistic styling.

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